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Data sources

We label live data with its source and last-updated time. Here is everything we rely on.

The news and patch-notes feed reads from the official Counter-Strike 2 news endpoint. Update times shown on the site come straight from Steam.

An open, community-maintained JSON dataset of CS2 items. It powers the skin explorer: names, rarities, float ranges, collections and images. Synced daily.

Liquipedia (CC-BY-SA 3.0)

liquipedia.net/counterstrike

Pro player settings, crosshairs and gear come from Liquipedia under CC-BY-SA 3.0. We sync periodically into our own cache and credit Liquipedia on every pro profile, with a link back to the source page.

Crosshair share-code format

github.com/akiver/csgo-sharecode

Our crosshair encoder and decoder follow the documented CS2 share-code byte layout, verified against this MIT-licensed reference implementation.

Skin and item images are served from Valve's public Steam economy CDN. Counter-Strike and Counter-Strike 2 are trademarks of Valve Corporation. CounterStrikeHub is a fan project and is not affiliated with Valve.